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3D Playground Assets Pack

I made these models in Blender and textured them using Adobe Substance 3D Painter, I then exported them from blender as an FBX file and reorganised them in Unity. In Unity, I made prefabs out of them and then packaged everything together in one .unitypackage file.
The models are part of a Unity asset pack I made for a Game Design elective, the asset pack is called Playground Asset Pack and it contains a variety of different playground elements.
Instead of creating a clean and new set, I decided to go for a worn-out and rusted old set. I textured the models with rust, scratches and dirt covering the surfaces so as to give the impression that the elements were exposed to the weather for quite a while, as many playground sets are.
These models were made with the idea that the final asset pack would be modular and the user could make any kind of structure they need out of the assets provided.
I had a lot of fun using Substance for the first time as well as revisiting Unity.

Roundabout

Roundabout

Roundabout 2

Roundabout 2

Pipe Connections

Pipe Connections

Pipes

Pipes

Seesaw

Seesaw

Slide

Slide

Swingset

Swingset

Wooden Planks

Wooden Planks

Drum Swing

Drum Swing

Monkey Bars

Monkey Bars

Park Bench

Park Bench